I’m a Game Designer and Programmer with a light background in both casual and hardcore game development. Currently, I have two games published on the XBox Live Indie Games Channel and three complete Global Game Jam games. I’m a graduate of the UCSC Computer Science: Game Design program and have experience with large code bases and work well in both large and small groups.
My special interests include gameplay programming, visual special effects, optimization, and interface and HUD design.
The links at the top will take you through a short description of each project I’ve contributed to, show off a few screenshots of the project, and a demo trailer if one is available. I also have a blog about game programming and design that relates to my most current projects.
Thanks for your time! If you would like more information about me then click the “About Me” link at the top.